Enhanced Terrain Mesh 10m for Microsoft Flight Simulator 2024
Overview
This package delivers a high‑resolution 10‑meter terrain mesh for the entire territory of Israel, offering a dramatic improvement over the default MSFS2024 elevation data. Mountains, valleys, cliffs, wadis, and coastal formations gain accurate shape and depth, providing a far more immersive and realistic VFR experience.
Key Features
10‑meter (1/3 arc‑second) resolution mesh, based on Sentinel‑1 SAR data
Custom waterbody adaptation: lakes, shorelines, reservoirs, and coastal flats reshaped to match the new DEM
Helipad surfaces aligned to the 10‑meter grid
No LOD optimization required for this type of mesh
Zero performance impact thanks to efficient data processing
Optimized for VFR flying — best appreciated below 500 ft AGL
Technology & Data Sources
DEM/DTM: Sentinel‑1 SAR processed in SNAP13 for maximum accuracy
Mesh Technology: proprietary, developed in‑house
Hydrography adaptation: manual integration with MSFS2024 default water data
Why This Mesh
Significantly enhances the morphology of Israel’s terrain
Ideal for VFR, helicopter operations, bush flying, and training
Covers a region rarely improved by third‑party developers
Created by ItalianCharter Team – Gjanosh61, with over a decade of experience and thousands of downloads across the flight simulation community
Compatibility
Compatible with: MSFS 2024 only
Not compatible with MSFS 2020 (different SDK, different terrain system)
Works with all airport addons, photogrammetry, weather engines, and texture packs
Recommended Usage
For maximum visual fidelity, fly below 500 ft AGL, especially in mountainous and coastal regions.
Important Note for Best Terrain Quality
To achieve the highest possible fidelity of ETM10m in MSFS 2024, it is strongly recommended to enable the legacy option:
Old terraforming method
Options → Rendering → Ground Options → Old terraforming method
Although this setting may appear tedious or counter‑intuitive, it is necessary to ensure:
perfect compatibility with high‑resolution DEMs
correct elevation blending
elimination of micro‑artifacts introduced by the newest terrain rendering pipeline
stable and predictable morphology across all regions
MSFS 2024’s default terrain system occasionally applies aggressive smoothing and displacement blending that can slightly alter the intended shape of high‑resolution meshes. The Old terraforming method restores the expected behavior and guarantees that ETM10m displays exactly as designed, with full detail and no compatibility issues.