The function of this mod is to add icebergs to the arctic regions. Millions of icebergs float in the the arctic waters. The mod also add a water masking effects to change water color to a more light azure effective icy water typical of the arctic regions. It is very light on frames rates; easy install; great fun ! Cover the whole of the Arctic sea regions. Version 1.1 add new seasonal flat ice sheets visible November to end of April; and solid ice from N 85 all year. A small Arctic base is now available; with Poi and a icy runway. Further ice coverage modelling to improve ice shapes position and extension of areas along arctic regions.
Hello there,
I'm an MSFS player and I've tried your Arctic Icebergs mod. Though I enjoy the mod a lot, I have a suggestion about a possible new version for the mod which I think would make it even better.
In the game, there is already an existing sea-ice texture which looks quite realistic. It's only visible in fjords and along coasts at very high latitudes (Svalbard, Greenland, Canadian High Arctic etc.) and only when selecting "live weather" in those places.
I was wondering whether you could use that texture to make another version of your mod? In this version, my idea was that the millions of icebergs could be replaced by millions of fragmented icefloes, using the in-game texture. The icefloes are flat and thin, of various sizes (some large, some small), and grouped at various densities (sometimes close together, sometimes far apart) just like your icebergs are in the mod currently.
As for the areas of seasonal flat ice and the polar icecap, you could also replace your current texture with the in-game one which is thinner and, in my opinion, more realistic looking texture-wise.
Besides the visual aspect, one of the reasons I'd be interested in this remodel is because I use MSFS as a ship simulator, and ships are generally able to sail over the icefloes (except for the areas of continuous flat ice), unlike with the icebergs which the ships simply crash into, rendering navigation impractical or even impossible in areas with high icebergs density.
In theory, all you would have to do would be to replace the icebergs with the icefloes, using the game's texture, and apply them to the same areas as the icebergs in the current version. And then do the same with the flat ice and polar cap areas. Of course, I know nothing about modding, so I don't know whether it would be that simple...
Let me know if you think the idea is interesting and whether it would be feasible.
Looking forward to hearing from you,
All the best